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FiZZ (Commodore 64, C64)
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Devlog
New game in development: Orbix
September 11, 2024
by
fleischgemuese
3
Dear all, currently I'm working on a new game: Orbix. It is a kind of pinball/breakout game inspired by the peggle...
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Update V1.0.5 - Bug Fix Repeating Levels > Lvl40
February 15, 2024
by
fleischgemuese
2
Update V1.0.5 - Bug Fix Repeating Levels > Lvl40...
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Update V1.0.4 - BugFix MultiPlayer Laser
January 11, 2024
by
fleischgemuese
2
Small bug fix, laser problem in multi player mode...
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Update V1.0.3 - More entry levels
January 09, 2024
by
fleischgemuese
2
I added a few more entry levels, to learn about the game elements in a slower learning curve...
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Cartridge Version available
October 28, 2023
by
fleischgemuese
2
Hello, I added the cartridge version... it was done with Magic Desk. Please let me know if you're interested to build cartridges. Regards, Andreas...
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FiZZ V1.0.2 with LevelBuilder PC tools added, with deploy option into a ready-to-play disk version (.D64)
September 21, 2023
by
fleischgemuese
2
UPDATE: V1.0.2 For those who like to design own challenging levels I added a level builder as PC Tool, design your own levels, test them immediatly and export as a ready-to-play C64 disk file (.d64)...
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Update V1.0.1 - Bug Fix Release
September 17, 2023
by
fleischgemuese
1
Small bug fix release, now it is no longer possible to jump against shift plattform in opposite direction...
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Any interest in porting to another 8/16-Bit System? Thanks to TRSE
September 04, 2023
by
fleischgemuese
Hello, because I used Turbo Rascal for developing the game there are plenty of other possible systems for the game. C64 is a major plattform, but there are other: Support sheet – LemonSpawn You will...
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Some more tutorial levels? A level designer requested?
September 04, 2023
by
fleischgemuese
Dear all, thank you for having interest in my little C64 game. Currently I was watching a some YT videos and mostly the people stuck in the first levels. I think I need more tutorial levels (5+) that...
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